VR Product Ideation
This four-week project focused on designing a cross-channel system using VR technology, to explore how this emerging tech can relate to a UX context. The team utilized various UX methods, from research to iterative sketching, in order to identify areas of opportunity within our design.
The team's scope involved designing a language learning virtual reality simulation for millennials who are motivated to learn another language, by pairing the VR tech with the existing Duolingo application.
more content coming soon.